Felicity Toad News
Unfortunately due to production costs and the current climate of public poverty, the game will no longer be a musical unless circumstances change. The game project itself is to be re-written as I have spent 7 years learning how to build and will use this to restart. I am continuing to write the music but it is being released through the band Edenray, although song subjects will remain relevant just in case and may well make it back in to the game. Thank you for visiting and hopefully I will soon have new things to present here.
The new game will continue the main themes of Felicity Toad, but in a much more manageable manner. It will remain a retro experience in adventuring, harking back to such games as Exile or even Castle Quest on the BBC, and Spin Dizzy on 16 bit machines, but will include an overarching story to uncover as you progress. It is dark in theme and will hopefully entertain you throughout with many lurking twists.
I will endeavour to exercise my imagination in putting this together, and shall return with a new character design.
Music Music Music!
What's It All About?
How's It Going To Work?
The band has been running for a while now under the name Edenray, we are continuing to write and improve the songs, taking them out to gig here and there to get feedback. It's also fun!
The first batch of songs has been recorded and released through Bandcamp, hopefully soon to be on many streaming and purchase sites.
I am sad that the game will no longer be a musical but the costs of recording, mixing and, mastering, plus the animations needed, were just too much as it stands. It is possible this decision will be reversed as I still love the idea, but financially I am bereft of the possibility. I am continuing to keep the songs lyrics relevant, just in case the idea can be re-compiled into a whole again. The music player at the bottom of this site has the EP in full, but of course it is purchase-able through Bandcamp if you wish to own it and support us.
Having had a year out of production I have decided to resume work at my own pace, the game itself will have a total re-write in order to reduce the weight of the project. It will however maintain much of it's storyline and dark theme, I am grateful of all the work I have put in so far, I have a lot of assets and ideas I can re-use.
The main character is going to change to another antagonist from the original story, a self professed doctor and detective (a rabbit called Milo) who often helps Viv Sandwich with his investigative journalism.
Viv works and lives in the great hollow tree called The Word, where it is difficult to distinguish the truth from the hurried gossiping of the other birds. They enjoy to spread mis-information amongst truths, much to their own amusement, fantastical tales and non-practical jokes intertwine with practical confusion.
Viv hears of a situation arising with the squirrels and sends Milo to investigate the truth of it, whereupon he meets Felicity and learns of her families tragedy.
This is the beginning of the story...
As sad as I am to see many of the dynamics go, the story leads to some disturbing and intriguing discoveries, following the fate of yourself and Felicity as the tale unfolds.
There will still be plenty of items to collect and situations to figure out, as in the old retro adventure games.
Fear not, I will leave you clues...
I started using Unity in 2017 and have begun to build my first commercial project, Felicity Toad...
I have always drawn and written stories, so it made sense to combine these two things in to a game.
Music became a big part of my life at the age of 15 when I first began to learn guitar, I had as a child heard a lot of pop music, but having had an experience with rock music via Pink Floyd I felt a new kind of awe. I later discovered heavy rock, metal and punk.
Originally I spent a lot of my time drawing surrealist images that I called 'visual poetry', full of symbolism and hidden meaning, but this I felt was not going anywhere as they were perceived as strange and confusing.
These days however, tastes have changed and that is a torch I may well pick-up again one day.